The fastest aristocracy of the ocean: landing pages in 48h, mini-games and launch plans
A tuna cannot stop moving — neither can we. A small production crew with 16 years in game development: fixed price, fixed deadline, first talk free. No bureaucracy, no “a manager will call you back”.
Three cans — three products
Just like the label says: clear price, deadline and contents. The Lord quotes the exact figure after a free 15-minute diagnostic.
Landing page
A turnkey landing page that brings clients: for a private practice, a product, an offer or an event.
- copy, build, forms, email
- multilingual SEO on request
- your domain, free hosting
- template from $150 · custom from $400
Mini-game
A branded HTML5 game built to order: for a promo campaign, a contest, a hiring funnel or a community. Plays in the browser, no install.
- mechanics built for your goal
- branding, deployment, analytics
- template from $500 · custom from $1000
- track record: games for AliExpress and 1inch
Consulting
A working session with an operator who has launched himself: idea → offer, go-to-market, pitch deck, production, breaking out of stagnation.
- 60–90 min session with a written summary
- an action plan, not “think it over”
- turnkey deck from $1500 · 7 days
- 16 years and 6 launches behind us
How it works
Four steps from “Hi, Tuna!” to a shipped result.
Diagnostic
A free 15 minutes: what the task is and which product solves it. If we are the wrong fit — we say so and point you to someone better.
Quote & deadline
A fixed price and date the same day. No “development hours”, no creeping budgets.
The swim
50% upfront — and the tuna is off. We build, you review interim versions. Two revision rounds included.
Catch on deck
Accept the work — pay the second 50%. Do not accept — do not pay. All sources and access are yours.
Fresh catch
Cases: landing pages, branded HTML5 games and launches. Live links — click and poke.
Therapy practice site
A practitioner relocating abroad needed a site from zero: copy, booking forms, SEO in three languages. Now her main client source at ~1,000 visitors a week.
DeFi Racer for 1inch
A racing mini-game for a DeFi startup launch: prototype in two weeks, product in 2.5 months, play-tested with a live audience a week before release.
JeDiBo — a board game in the browser
A digital board game plus a bug-seeded spin-off used as a QA hiring test: screening went from hours to minutes.
Casual games on storefronts
Published titles on worldwide distribution platforms — the pipeline goes from concept to storefront, not just to a demo.
The Lord’s word
The model is built so we carry the risk, not you. That is how we have worked since 2008 — first in big studios, now under our own flag.
- Do not accept the work — the second half is never due. The Lord’s word.
- Prepayment comes back if we have not started yet.
- Contract and NDA with a Serbian legal entity. Payment: crypto, SEPA, Wise, invoice.
- All sources and access are handed over in full.
The crew
A small crew with big production behind it.
Kirill Goncharik
16 years in game production and AdTech: studios up to 70 people, projects for AliExpress, 1inch and Burning Man, games in worldwide distribution. Personally runs every diagnostic and answers for the Lord’s word. Full dossier at goncharik.pro.
Natali Volovik
Keeps every shipyard pipeline in sync: production, copy, design, engineering. When the Lord promises 48 hours — Natali makes sure the clock runs true.
For each task the crew is reinforced with proven craftsmen — design, development, copy. No bloated staff: you pay for the result, not the office.
FAQ
What determines the price within the range?
Why so fast? Does quality suffer?
What if I do not like the result?
Who even are you?
Domain, hosting, maintenance?
Do you work with companies, on paper?
Tell us about the task
Start with “Hi, Tuna!” and describe it any way you can — “need a site for a stretching studio” is enough. Same-day reply, the diagnostic is free.